Part A: Course Overview
Course Title: Design Studio 3 (Furniture Design)
Credit Points: 24.00
Terms
Course Code |
Campus |
Career |
School |
Learning Mode |
Teaching Period(s) |
GRAP2382 |
City Campus |
Undergraduate |
320T Architecture & Urban Design |
Face-to-Face |
Sem 1 2009, Sem 1 2010, Sem 1 2011, Sem 1 2012, Sem 1 2013, Sem 1 2014, Sem 1 2015, Sem 1 2018, Sem 1 2019 |
GRAP2382 |
City Campus |
Undergraduate |
375T Vocational Design and Social Context |
Face-to-Face |
Sem 1 2020, Sem 1 2021 |
GRAP2382 |
City Campus |
Undergraduate |
515T Creative Industries |
Face-to-Face |
Sem 1 2022, Sem 1 2023, Sem 1 2024, Sem 2 2024, Sem 1 2025 |
Course Coordinator: Julian Pratt
Course Coordinator Phone: +61 3 9925 4820
Course Coordinator Email: Julian.pratt@rmit.edu.au
Course Coordinator Location: 71.02.02
Course Coordinator Availability: By appointment
Pre-requisite Courses and Assumed Knowledge and Capabilities
Prerequisites GRAP 2374, GRAP 2375, GRAP 2376 GRAP 2377, GRAP 2378, GRAP 2379, GRAP 2380 and GRAP 2381
Prerequisites
Note it is a condition of enrolment at RMIT that you accept responsibility for ensuring that you have completed the prerequisite/s before enrolling in a course.
Course Description
Design Studio 3 provides the opportunity to develop an understanding of design activity, its outcomes, impacts and influences.
The Design Studio 3 course is based on developing a furniture item that brings together a wide range of knowledge and skills that you have learnt through the Associate Degree in Design (Furniture Design), and applying and expanding on these through the entire design process.
Objectives/Learning Outcomes/Capability Development
This course contributes to the following Program Learning Outcomes (PLOs) of the AD007 Associate Degree in Design (Furniture Design):
1. Explore materials and modern manufacturing methods to develop concepts to proposal or prototype for both local and international corporate or individual clients.
2. Design and realise innovative and novel furniture products as part of a collaborative team and as an independent designer.
3. Apply and creatively adapt theoretical and technical knowledge and skills to your practice of furniture design.
4. Identify and combine principles and concepts in art and design, the craft of making, the technologies of creation and manufacture together with ergonomic factors to develop furniture solutions to complex and varied problems.
5. Evaluate your own work, ideas and concepts, including self, peer and industry critique.
6. Articulate and transmit design ideas and details through a variety of methods and technologies to be able to present design outcomes for others to understand and engage with.
7. Present and communicate furniture prototypes for sustainable futures which consider the professional and ethical practice of furniture design in a global societal cultural context.
8. Apply initiative and judgment in exploration in, planning of, problem solving and decision making in your work.
Upon successful completion of this course, you will be able to:
1. Implement design process to a real life scenario.
2. Respond to market needs and wants and develop creative concept series to a set target market.
3. Propose a sustainable concept through bringing together the design process, principals and theories in design and manufacturing methods suitable for mass production.
4. Document technical production and visual information for presentation to a client.
5. Calculate the production cost of designed furniture items.
6. Produce an industry presentable prototype for exhibition.
Overview of Learning Activities
You will be engaged in learning that involves a range of activities such as:
Studio based discussion and development of design ideas with teacher and peers to set project brief.
Communicating design concepts for selection.
Model making to explore Elements and Principals of design as well as Ergonomics.
Documenting technical resolution.
Presenting design outcome to peers, public and industry.
Negotiated learning: during the program you will have the opportunity to negotiate project outcomes in consultation with your teachers.
Overview of Learning Resources
A list of recommended learning resources will be provided including books, references and web sources. You will also be expected to seek further resources relevant to the focus of your own learning. Student learning resources also include access to computer laboratories and relevant software.
Online learning tools and content
As a student in this program, you can access online learning tools and resources for your program and associated courses from the RMIT student website.
https://www.rmit.edu.au/students
RMIT will provide you with specific course materials for learning through our online system (Canvas). The course and workshop notes are posted on Canvas.
RMIT Library
There are services available to support your learning through the University Library.
The library provides guides on academic referencing http://www.rmit.edu.au/library/referencing along with specific subject guides.
The University Library has extensive resources for Furniture Design students. The Library has produced a subject guide that includes quality online and print resources for your studies http://rmit.libguides.com/furnituredesign
The library also provides a variety of resources including databases, e-journals, e-books and websites. You can find more information on Library services at: https://www.rmit.edu.au/library
Additional resources and/or sources to assist your learning will be identified by your course coordinator and will be made available to you as required during the teaching period.
Overview of Assessment
You will be assessed on how well you meet the course’s learning outcomes and on your development against the program learning outcomes.
Assessment for this course is ongoing throughout the semester and feedback will be given on all assessment tasks
STUDIO ASSIGNMENTS
Studio Assignment 1: Concept Presentation - 20% (CLO 1,2,3), Individual
Studio Assignment 2: Documentation Folio - 30% (CLO 2,3,4), Individual
WORKSHOP ASSIGNMENTS
Workshop Assignment 1.: Homeware item - 10% (CLO 1, 2 & 3), Individual
Workshop Assignment 2: Pre-Production - 12% (CLO 3), Individual
Workshop Assignment 3: Trial and Reflect - 10% (CLO 5), Individual
Workshop Assignment 4: Prototype - 18% (CLO 5), Individual