Part A: Course Overview

Course Title: Computational Prototyping for Design

Credit Points: 12.00

Important Information:

In 2024 this course is titled 'Computational Prototyping for Industrial Design'. 

From 2025 this course will be titled 'Computational Prototyping for Design'. 


Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

ARCH1477

City Campus

Undergraduate

320H Architecture & Urban Design

Face-to-Face

Sem 1 2017,
Sem 2 2017

ARCH1477

City Campus

Undergraduate

370H Design

Face-to-Face

Sem 1 2018,
Sem 2 2018,
Sem 1 2019,
Sem 2 2019,
Sem 1 2022,
Sem 2 2022,
Sem 2 2024,
Sem 1 2025

Course Coordinator: Scott Mitchell

Course Coordinator Phone: Please email

Course Coordinator Email: scott.mitchell@rmit.edu.au

Course Coordinator Location: School of Design, RMIT University, City Campus

Course Coordinator Availability: Please email


Pre-requisite Courses and Assumed Knowledge and Capabilities

None 

Assumed Knowledge: 

You will need to have some working knowledge of design software prototyping and visualisation techniques to represent your learning before commencing this course. 


Course Description

Design practice increasingly engages in the creation and manipulation of software for product design, parametric and algorithmic CAID modelling, interaction and experience design, and the design of technical apparatus for research. While each of these fields require specific digital capabilities they are underpinned by a common set of protocols and languages. 

In this course, you will develop the technical skills needed for the programatic manipulation and control of various forms of media and data. You will learn to write code using open source creative coding frameworks and work with audio-visual playback and synthesis, algorithmic animation, user interface design, computer vision, and the integration of web based services. 

This course is a component of a major and minor offered by the BH104P25 Bachelor of Industrial Design (Honours) program. 


Objectives/Learning Outcomes/Capability Development

Program Learning Outcomes 

In this course you will develop the following BH104P25 Bachelor of Industrial Design (Honours) program learning outcomes: 

PLO4: Generate innovative and self-aware approaches to design problems and their solutions using inclusive and respectful practices. 

PLO6: Initiate, plan, manage, and realise research-led design projects in an independent, relational, reflective, and ethical manner.

PLO7: Reflect on and adapt your design decisions to address issues as they emerge, with awareness of your relationship to the diverse needs, values, and mindsets of others. 

If you are taking this course as an option course or as part of a minor, this course will complement the learning outcomes you are developing in your program. 


Course Learning Outcomes 

Upon successful completion of this course, you will be able to: 

CLO1: Explore the unique strengths and characteristics of code and programming in relation to contemporary audio-visual culture and its intersection with industrial design. 

CLO2: Tackle complex technical design problems and generate innovative solutions including the design and prototyping of custom user interfaces. 

CLO3: Develop unique interactive content that responds to a variety of real-time input sources. 

CLO4: Integrate third party creative coding libraries and web based APIs in order to extend the creative potential of your design prototypes and build a working appreciation of this specialist field for industrial design. 


Overview of Learning Activities

You will be actively engaged in practical learning supported by a range of face to face and/or online activities such as lectures, tutorials, group and class discussions, and activities in specialist workshops and labs. The technical knowledge and skills you are to develop through practice in this course will require you to undertake and manage your own skills development in a self-directed manner. 

Accelerated Learning Option: 

This course provides an option for you to accelerate through learning activities and assessment tasks in a significantly self-directed manner if you are so inclined. Please discuss this with your teacher after commencement of the course. 


Overview of Learning Resources

RMIT will provide you with resources and tools for learning in this course through our online systems. To effectively participate in coursework, either on or away from campus, you are advised to obtain (as a minimum) the following: 

- a personal computer with webcam and internet access, capable of running a modern browser such as the latest version of Google Chrome or Mozilla Firefox.  

When on campus you will have access to and will utilise the School of Design workshop facilities, specialist computer labs and software, and 2D and 3D printing facilities.   

Course specific resources such as readings, reference lists, links to specialist software, and class notes will be provided online.   

There are services available to support your learning through the University Library. The Library provides guides on academic referencing and subject specialist help as well as a range of study support services. For further information, please visit the Library page on the RMIT University website and the myRMIT student portal.


Overview of Assessment

You will be assessed on how well you meet the course learning outcomes and on your development against the program learning outcomes.  

Major/Minor course  

Please note that this course is not numerically graded. That means you will receive either a Pass Grade (PX) or a Fail Grade (NN) on completion.   

The assessment task percentage weightings give you an indication of the volume and significance of the work required relative to the whole course experience.   

For assessment tasks due for submission during the relevant semester teaching period, if you receive a Fail Grade on work submitted you will have one week to address the specific feedback and resubmit for reassessment. For assessment tasks due after the conclusion of classes this option is not available.   

To successfully complete this course, you need to have passed all assessment tasks.   

Courses with a PX grade structure are automatically excised from the calculation of your Grade Point Average (GPA) and are not included in the calculation of Weighted Academic Mark (WAM) for embedded Bachelor Honours programs.  

This approach to grading and assessment is aimed at ensuring each course is inclusive of student diversity and prior learning and capabilities can be developed as is appropriate to your discipline and interests. 

Assessment Tasks  

Assignment 1 - Exploring Rule Based Emergent Structures, 20% CLOs 1, 2, 3 

Assignment 2 - Designing Interactive Digital Environments, 30% CLOs 1, 2, 4 

Assignment 3 - Building Interactive Digital Environments, 50% CLOs 1, 2, 3, 4 

Feedback will be given on all assessment tasks.  

If you have a long-term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or Equitable Learning Services if you would like to find out more.  

Your course assessment conforms to RMIT assessment principles, regulations, policies, procedures, and instructions.