STAFF PROFILE
Mr. Frank Feltham
Position:
Lecturer
College / Portfolio:
Design and Social Context
School / Department:
DSC|School of Design
Phone:
+61399255388
Email:
frank.feltham@rmit.edu.au
Campus:
City Campus
Contact me about:
Research supervision
- Feltham, F.,Connelly, T.,Cheng, B.,Pang, T. (2024). A Wearable Sonification System to Improve Movement Awareness: A Feasibility Study In: Applied Sciences, 14, 1 - 16
- Pang, T.,Feltham, F. (2022). Effect of continuous auditory feedback (CAF) on human movements and motion awareness In: Medical Engineering and Physics, 109, 1 - 10
- Pang, T.,Feltham, F.,Pirogova, E. (2020). Innovation in Biomedical Engineering Education During the COVID-19 Pandemic In: Asian Education Studies, 5, 29 - 37
- Feltham, F. (2020). Sonic Efforts: a preliminary model of feature extraction and sonification to express walking movements In: Work in Progress Exhibition: Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction Sydney, Australia
- Feltham, F.,Curtis, J.,Loke, L. (2020). The Prefix/Suffix Model: Data Extraction to Encourage Expressive Walking Movements through Sonification In: TEI '20: Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, Sydney, Australia, 9-12 February 2020
- Feltham, F. (2019). Sonic Efforts: the expression of walking through sound In: Extrasensory, National Science Week Melbourne, Australia
- Feltham, F.,Loke, L. (2017). Felt sense through auditory display: A design case study into sound for somatic awareness while walking In: Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, Singapore, 27-30 June 2017
- Feltham, F.,Curtis, J. (2017). Soma-surface for Snoosphere In: The Big Anxiety Festival Sydney, Australia
- Feltham, F. (2015). Soma-surface In: Musify + Gamify Sydney, Australia
- Feltham, F. (2015). Jamming Gravity #2 In: Performing Mobilities Melbourne, Australia
1 Masters by Research Current Supervisions2 Masters by Research Completions
Multi-modal interaction design. Technology interaction for play and discovery. Ethnographic methods. Research through design. Design prototyping.