Dr Innocent (he/they) is an urban play scholar, artist gamemaker and Director of the future play lab at RMIT University in Narrm Melbourne. The lab develops socially engaged and site responsive urban play connecting experimental game design, public space, posthuman methods, and creative technologies. Working with the city as a material, their approach to reworlding develops posthuman methods that reimagine, reconfigure and reconnect with the world. This involves transdisciplinary practices across design, sculpture, animation, sound, light and installation using methods of multiplatform storytelling that connect objects with their environment to build speculative worlds that playfully defamiliarise and disrupt urban life.
These worlds explore connections between language and reality, working with the affect of constructed aesthetic languages that traverse geometric abstraction and digital iconography, learned through play. Innocent has 25 years’ experience in gallery-based exhibitions, symposia and site-specific projects, developing augmented reality games that blend physical objects with digital interfaces to reimagine everyday urban environments in playful ways; situating his work in Aarhus, Melbourne, Bristol, Barcelona, Istanbul, Ogaki, Sydney, Tampere and Hong Kong. They are creator of 64 Ways of Being, an urban adventure platform combining audio walks and mixed realities to situate players in new experiences of place.
Media
Supervisor projects
Play about Place: Design methodologies and business models towards economically and socially sustainable Urban Play
5 Sep 2024
Futurist First Peoples: Indigenous game design as socially engaged practice
8 Jul 2024
Gasp, lean in and explore: How immersive experience installation art can provoke wonder and play in adults.
23 Nov 2023
Parkour vision: Making the city playable
29 Mar 2023
Transience of Place: Knowing, Forgetting and Playing
26 Jul 2022
Found Sound as Play: Integrating practices of listening as gameplay to enable place making
20 Jul 2021
Teaching interests
Innocent established Urban Play School (UPS) in 2019 to support learning and teaching in the RMIT University School of Design. Since 2020, UPS has worked with industry partners to develop playful pedagogies through location based games, including City of Merri-bek, City of Melbourne and others.
UPS partnered with RMIT Creative to deliver a three day urban play festival on Bowen Street during Melbourne International Games Week in 2023 responding to the theme of RMIT as the Playable Campus. This event drew hundreds of participants and generated five student-led street games about campus life.
From these, two games were selected for further development and inclusion in RMIT student orientation programs: Symphony With, by Gin Lin (MAGI) and Nicholas Leong (Industrial Design) and Find Me Here by Elizabeth Amanda (Industrial Design).
Urban Play School has developed scalable methodologies and continues to deliver events.
Research interests
Urban Play, Public Art, Posthumanism, Indigenous studies, Digital Games, Game Studies, Digital Art, Urban and Regional Planning, Design Practice and Management, Cultural Studies, Visual Arts and Crafts
RMIT University acknowledges the people of the Woi wurrung and Boon wurrung language groups of the eastern Kulin Nation on whose unceded lands we conduct the business of the University. RMIT University respectfully acknowledges their Ancestors and Elders, past and present. RMIT also acknowledges the Traditional Custodians and their Ancestors of the lands and waters across Australia where we conduct our business - Artwork 'Sentient' by Hollie Johnson, Gunaikurnai and Monero Ngarigo.