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PCs and Macs are available at each Library site, no booking required. Or you can connect your laptop to the wireless network.
The annual Australia New Zealand Workshop on Experimental Economics (ANZWEE) aims to provide researchers interested in experimental and behavioural economics with an opportunity to present their latest research, receive constructive feedback in an informal environment, and network with other researchers.
Current and former RMIT students completed the world-class learning and design program, creating app prototypes to solve real life problems.
With our global reputation attracting top talent in pursuit of a world-class research agenda, we specialise in key areas of computer science, information technology and software engineering.
The Policy, Strategy and Impact areas support our Vice-Chancellor and provide specialist support and advice as well as strategic consulting services.
GamifiED (Gamification X Education) is a Hub and an inclusive platform designed to foster collaboration, knowledge exchange, and innovation in education gamification space.
This project utilises fluid mechanics, microfluids and machine learn to develop rapid testing methods for novel drugs invitro.
Latest news from the RMIT School of Architecture and Urban Design.
RMIT’s School of Media and Communication students showcased their projects at an event hosted in partnership with RMIT and Australian Black and White Stories.